git: 9front

Download patch

ref: 1741065b3f16a015326c811029334e09f2022a86
parent: 1bcb57322376e85afeac7db3a4c71dda5e071ac4
author: BurnZeZ <brz-9dev@feline.systems>
date: Sat Mar 19 16:00:03 EDT 2016

games(1) cleanup

--- a/sys/man/1/games
+++ b/sys/man/1/games
@@ -137,31 +137,31 @@
 Rotate tiles with buttons 1 and 3.
 Drop tiles for more points with button 2 or the space bar.
 Keys
-.LR a
+.L a
 and 
-.LR j
+.L j
 move left,
-.LR s
+.L s
 and 
-.LR k
+.L k
 rotate left,
-.LR d
+.L d
 and 
-.LR l
+.L l
 rotate right,
-.LR f
+.L f
 and 
-.LR ;
+.L ;
 move right.
 .LR z ,
-.LR p
+.L p
 and
-.LR Esc
+.L Esc
 toggle suspend/resume.
 .LR q ,
-.LR Del
+.L Del
 and
-.LR control-D
+.L control-D
 quit.
 .TP
 .B doom
@@ -217,11 +217,11 @@
 fully covered on top or has neighbouring tiles to the left and right.
 The game finishes when either all tiles are gone or there are no
 more moves left. The arguments are for changing background
-.RB (-b),
+.RB ( -b ),
 tile
-.RB (-t)
+.RB ( -t )
 and layout
-.RB (-l)
+.RB ( -l )
 images;
 .RB -c
 selects a true-color buffer image, for use with
@@ -229,22 +229,22 @@
 .RB -f
 causes mahjongg to indicate non-blocked tiles on mouse-over.
 The 
-.LR N
+.L N
 key will generate a new level, 
-.LR R
+.L R
 restarts the current one. 
-.LR Q
+.L Q
 and 
-.LR Del
+.L Del
 quit, 
-.LR H
+.L H
 gives a hint, either trying to match the currently selected tile, or if no tile is
 selected finding out the first available tile.
-.LR U
+.L U
 and
-.LR Bksp
+.L Bksp
 undo the last move,
-.LR C
+.L C
 tries to solve the level.
 .TP
 .B memo
@@ -266,16 +266,16 @@
 pushing them around, but you can only push a pebble if there is no
 wall or another pebble blocking the way.
 Arrow keys move Glenda up-down-left-right.  
-.LR N 
+.L N 
 and 
-.LR P 
+.L P 
 keys switch between
 the next and previous levels, 
-.LR R
+.L R
 restarts the current level.  
-.LR Del 
+.L Del 
 and
-.LR Q
+.L Q
 quit.  Button 3 invokes a menu to restart the current level, load different level sets, and en- and disable animation of multi-step moves.
 Button 2 lets you change between levels. 
 Button 1 lets you do multi-step moves and pushes,
--