git: 9front

Download patch

ref: 3249915383be2a3c1de0da8de066b04202ac3d5b
parent: d1f3968dfd088aaec92e523bec00d4abeb4d0a73
author: cinap_lenrek <cinap_lenrek@felloff.net>
date: Thu Jul 30 16:02:23 EDT 2015

games/doom: display correct message on medkit pickup when health low (thanks qu7uux)

due to a typo in p_inter.c:P_TouchSpecialThing(), a message that is supposed
to show up when the player picks up a medikit while low on health (< 25), is
never displayed. the check for low health is done after the health is already
increased, so the condition is never true.
a cosmetic bug in all old doom executables that also seems interesting to fix.
to test: compare message displayed when picking up a medikit with and without
the patch

--- a/sys/src/games/doom/p_inter.c
+++ b/sys/src/games/doom/p_inter.c
@@ -477,7 +477,7 @@
 	if (!P_GiveBody (player, 25))
 	    return;
 
-	if (player->health < 25)
+	if (player->health < 50)
 	    player->message = GOTMEDINEED;
 	else
 	    player->message = GOTMEDIKIT;
--