ref: a9c482d181efd2771b114a95595390a3f91c4399
parent: 5c464cbb6f67201ed8d44a0081b4cd3a475a9879
author: cinap_lenrek <cinap_lenrek@localhost>
date: Fri May 27 11:55:56 EDT 2011
games/doom: fix the french problem, remove debug prints
--- a/sys/src/games/doom/hu_stuff.c
+++ b/sys/src/games/doom/hu_stuff.c
@@ -396,7 +396,7 @@
int j;
char buffer[9];
- if (french)
+ if (language == french)
shiftxform = french_shiftxform;
else
shiftxform = english_shiftxform;
@@ -727,7 +727,7 @@
}
else
{- if (french)
+ if (language == french)
c = ForeignTranslation(c);
if (shiftdown || (c >= 'a' && c <= 'z'))
c = shiftxform[c];
--- a/sys/src/games/doom/i_sound.c
+++ b/sys/src/games/doom/i_sound.c
@@ -450,7 +450,7 @@
void I_StopSound(int handle)
{USED(handle);
- printf("PORTME i_sound.c I_StopSound\n");+// printf("PORTME i_sound.c I_StopSound\n");}
int I_SoundIsPlaying(int handle)
@@ -471,36 +471,36 @@
void I_InitMusic(void)
{- printf("PORTME i_sound.c I_InitMusic\n");+// printf("PORTME i_sound.c I_InitMusic\n");}
void I_ShutdownMusic(void)
{- printf("PORTME i_sound.c I_ShutdownMusic\n");+// printf("PORTME i_sound.c I_ShutdownMusic\n");}
void I_SetMusicVolume(int volume)
{USED(volume);
- printf("PORTME i_sound.c I_SetMusicVolume\n");+// printf("PORTME i_sound.c I_SetMusicVolume\n");}
void I_PauseSong(int handle)
{USED(handle);
- printf("PORTME i_sound.c I_PauseSong\n");+// printf("PORTME i_sound.c I_PauseSong\n");}
void I_ResumeSong(int handle)
{USED(handle);
- printf("PORTME i_sound.c I_ResumeSong\n");+// printf("PORTME i_sound.c I_ResumeSong\n");}
int I_RegisterSong(void *data)
{USED(data);
- printf("PORTME i_sound.c I_RegisterSong\n");+// printf("PORTME i_sound.c I_RegisterSong\n");return 0;
}
@@ -507,17 +507,17 @@
void I_PlaySong(int handle, int looping)
{USED(handle, looping);
- printf("PORTME i_sound.c I_PlaySong\n");+// printf("PORTME i_sound.c I_PlaySong\n");}
void I_StopSong(int handle)
{USED(handle);
- printf("PORTME i_sound.c I_StopSong\n");+// printf("PORTME i_sound.c I_StopSong\n");}
void I_UnRegisterSong(int handle)
{USED(handle);
- printf("PORTME i_sound.c I_UnregisterSong\n");+// printf("PORTME i_sound.c I_UnregisterSong\n");}
--- a/sys/src/games/doom/wi_stuff.c
+++ b/sys/src/games/doom/wi_stuff.c
@@ -1646,7 +1646,7 @@
sp_secret = W_CacheLumpName("WISCRT2", PU_STATIC);// Yuck.
- if (french)
+ if (language == french)
{// "items"
if (netgame && !deathmatch)
--
⑨