ref: c72f2b87d914ae3d729a0db27ec2063accae4cac
parent: 098e4761ad7a1d479fa4f7d829a12000be3552d9
author: qwx <devnull@localhost>
date: Wed Jun 13 10:14:25 EDT 2018
emulators ui: don't drink and code
--- a/sys/src/games/eui.c
+++ b/sys/src/games/eui.c
@@ -192,11 +192,11 @@
scale = Dx(screen->r) / vwdx;
if(Dy(screen->r) / vwdy < scale)
scale = Dy(screen->r) / vwdy;
- if(scale <= 0)
- scale = 1;
- else if(scale > 16)
- scale = 16;
}
+ if(scale <= 0)
+ scale = 1;
+ else if(scale > 16)
+ scale = 16;
p = divpt(addpt(screen->r.min, screen->r.max), 2);
picr = Rpt(subpt(p, Pt(scale * vwdx/2, scale * vwdy/2)),
addpt(p, Pt(scale * vwdx/2, scale * vwdy/2)));
--
⑨