ref: 8289cfc5ecbb7c27b71861be511701bf94f91f23
dir: /sys/src/games/snes/snes.c/
#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <keyboard.h>
#include <mouse.h>
#include "../eui.h"
#include "dat.h"
#include "fns.h"
uchar *prg, *sram;
int nprg, nsram, hirom, battery;
int ppuclock, spcclock, dspclock, stimerclock, saveclock, msgclock, cpupause;
Channel *msgc;
int savefd, mouse;
void
flushram(void)
{
if(savefd >= 0)
pwrite(savefd, sram, nsram, 0);
saveclock = 0;
}
void
loadrom(char *file)
{
int fd;
vlong size;
fd = open(file, OREAD);
if(fd < 0)
sysfatal("open: %r");
size = seek(fd, 0, 2);
if(size < 0)
sysfatal("seek: %r");
if(size == 0)
sysfatal("empty file");
if((size & 1023) == 512){
size -= 512;
seek(fd, 512, 0);
}else if((size & 1023) == 0)
seek(fd, 0, 0);
else
sysfatal("invalid rom size");
if(size >= 16*1048576)
sysfatal("rom too big");
nprg = (size + 32767) / 32768;
prg = malloc(nprg * 32768);
if(prg == nil)
sysfatal("malloc: %r");
if(readn(fd, prg, size) < size)
sysfatal("read: %r");
close(fd);
if(hirom < 0){
hirom = 0;
if((memread(0xffd5) & ~0x10) != 0x20)
if((memread(0x1ffd5) & ~0x10) == 0x21)
hirom = 1;
else
sysfatal("invalid rom (ffd5 = %.2x, 1ffd5 = %.2x)", memread(0xffd5), memread(0x1ffd5));
}
if(hirom)
nprg >>= 1;
switch(memread(0xffd6)){
case 0:
break;
case 2:
battery++;
case 1:
nsram = memread(0xffd8);
if(nsram == 0)
break;
if(nsram >= 0x0c)
sysfatal("invalid rom (too much ram specified)");
nsram = 1<<(nsram + 10);
sram = malloc(nsram);
if(sram == nil)
sysfatal("malloc: %r");
break;
default:
print("unknown rom type %d\n", memread(0xffd5));
}
}
void
loadbat(char *file)
{
static char buf[512];
char *s;
if(battery && nsram != 0){
buf[sizeof buf - 1] = 0;
strncpy(buf, file, sizeof buf - 5);
s = buf + strlen(buf) - 4;
if(s < buf || strcmp(s, ".smc") != 0)
s += 4;
strcpy(s, ".sav");
savefd = create(buf, ORDWR | OEXCL, 0666);
if(savefd < 0)
savefd = open(buf, ORDWR);
if(savefd < 0)
message("open: %r");
else
readn(savefd, sram, nsram);
atexit(flushram);
}
}
void
usage(void)
{
fprint(2, "usage: %s [-23ahmsT] [-x scale] rom\n", argv0);
exits("usage");
}
void
threadmain(int argc, char **argv)
{
int t;
extern u16int pc;
hirom = -1;
ARGBEGIN {
case 'a':
audioinit();
break;
case 's':
battery++;
break;
case 'm':
mouse++;
keys = 1<<16;
break;
case 'h':
hirom++;
break;
case 'x':
fixscale = strtol(EARGF(usage()), nil, 0);
break;
default:
usage();
} ARGEND;
if(argc < 1)
usage();
loadrom(argv[0]);
initemu(256, 239, 2, RGB15, !mouse, nil);
regkey("b", 'z', 1<<31);
regkey("a", 'x', 1<<23);
regkey("y", 'a', 1<<30);
regkey("x", 's', 1<<22);
regkey("l1", 'q', 1<<21);
regkey("r1", 'w', 1<<20);
regkey("control", Kshift, 1<<29);
regkey("start", '\n', 1<<28);
regkey("up", Kup, 1<<27);
regkey("down", Kdown, 1<<26);
regkey("left", Kleft, 1<<25);
regkey("right", Kright, 1<<24);
msgc = chancreate(sizeof(char*), 1);
loadbat(argv[0]);
cpureset();
memreset();
spcreset();
dspreset();
for(;;){
if(savereq){
savestate("snes.save");
savereq = 0;
}
if(loadreq){
loadstate("snes.save");
loadreq = 0;
}
if(paused){
qlock(&pauselock);
qunlock(&pauselock);
}
if(cpupause){
t = 40;
cpupause = 0;
}else
t = cpustep();
spcclock -= t;
stimerclock += t;
ppuclock += t;
dspclock += t;
while(ppuclock >= 4){
ppustep();
ppuclock -= 4;
}
while(spcclock < 0)
spcclock += spcstep() * SPCDIV;
while(stimerclock >= SPCDIV*16){
spctimerstep();
stimerclock -= SPCDIV*16;
}
while(dspclock >= SPCDIV){
dspstep();
dspclock -= SPCDIV;
}
if(saveclock > 0){
saveclock -= t;
if(saveclock <= 0)
flushram();
}
if(msgclock > 0){
msgclock -= t;
if(msgclock <= 0){
sendp(msgc, nil); /* clear message */
msgclock = 0;
}
}
}
}
void
flush(void)
{
char *s;
Mouse m;
Point p;
extern Rectangle picr;
extern Mousectl *mc;
flushmouse(!mouse);
while(mouse && nbrecv(mc->c, &m) > 0){
if(ptinrect(m.xy, picr)){
p = subpt(m.xy, picr.min);
p.x /= scale;
p.y /= scale;
keys = keys & 0xff3f0000 | p.x | p.y << 8;
if((m.buttons & 1) != 0)
keys |= 1<<22;
if((m.buttons & 4) != 0)
keys |= 1<<23;
if((m.buttons & 2) != 0)
lastkeys = keys;
}
}
flushscreen();
while(nbrecv(msgc, &s) > 0){
if(s != nil){
string(screen, addpt(screen->r.min, Pt(10, 10)), display->black, ZP,
display->defaultfont, s);
free(s);
flushimage(display, 1);
}
}
flushaudio(audioout);
}
void
message(char *fmt, ...)
{
va_list va;
va_start(va, fmt);
sendp(msgc, vsmprint(fmt, va));
msgclock = FREQ;
va_end(va);
}