ref: fc9e8b2b11001c3f90fbf6cefb0ec612c754da2c
dir: /sys/src/games/doom/pal.c/
#include <u.h>
#include <libc.h>
void
pal2xrgb(u32int *pal, u8int *s, u32int *d, int n, int scale)
{
int i;
u32int c;
while(n-- > 0){
c = pal[*s++];
for(i = 0; i < scale; i++)
*d++ = c;
}
}