ref: 09820aa68b89b8c8093f2e28e088c0c8a4e10f1a
dir: /kern/devmouse.c/
#include "u.h" #include "lib.h" #include "dat.h" #include "fns.h" #include "error.h" #include "draw.h" #include "memdraw.h" #include "screen.h" Mouseinfo mouse; Cursorinfo cursor; Cursorinfo arrow = { 0, { -1, -1 }, { 0xFF, 0xFF, 0x80, 0x01, 0x80, 0x02, 0x80, 0x0C, 0x80, 0x10, 0x80, 0x10, 0x80, 0x08, 0x80, 0x04, 0x80, 0x02, 0x80, 0x01, 0x80, 0x02, 0x8C, 0x04, 0x92, 0x08, 0x91, 0x10, 0xA0, 0xA0, 0xC0, 0x40, }, { 0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFC, 0x7F, 0xF0, 0x7F, 0xE0, 0x7F, 0xE0, 0x7F, 0xF0, 0x7F, 0xF8, 0x7F, 0xFC, 0x7F, 0xFE, 0x7F, 0xFC, 0x73, 0xF8, 0x61, 0xF0, 0x60, 0xE0, 0x40, 0x40, 0x00, 0x00, }, }; static uchar buttonmap[8] = {0,1,2,3,4,5,6,7,}; static int mouseswap; static int scrollswap; static int mousechanged(void*); enum { CMbuttonmap, CMscrollswap, CMswap, }; static Cmdtab mousectlmsg[] = { CMbuttonmap, "buttonmap", 0, CMscrollswap, "scrollswap", 0, CMswap, "swap", 1, }; enum { Qdir, Qcursor, Qmouse, Qmousectl }; Dirtab mousedir[]={ ".", {Qdir, 0, QTDIR}, 0, DMDIR|0555, "cursor", {Qcursor}, 0, 0666, "mouse", {Qmouse}, 0, 0666, "mousectl", {Qmousectl}, 0, 0222, }; #define NMOUSE (sizeof(mousedir)/sizeof(Dirtab)) static void mouseinit(void) { cursor = arrow; } static Chan* mouseattach(char *spec) { setcursor(); return devattach('m', spec); } static Walkqid* mousewalk(Chan *c, Chan *nc, char **name, int nname) { return devwalk(c, nc, name, nname, mousedir, NMOUSE, devgen); } static int mousestat(Chan *c, uchar *db, int n) { return devstat(c, db, n, mousedir, NMOUSE, devgen); } static Chan* mouseopen(Chan *c, int omode) { switch((long)c->qid.path){ case Qdir: if(omode != OREAD) error(Eperm); break; case Qmouse: if(tas(&mouse.open) != 0) error(Einuse); mouse.lastcounter = mouse.state.counter; break; } c->mode = openmode(omode); c->flag |= COPEN; c->offset = 0; return c; } void mouseclose(Chan *c) { if(!(c->flag&COPEN)) return; switch((long)c->qid.path) { case Qmouse: mouse.open = 0; cursor = arrow; setcursor(); } } long mouseread(Chan *c, void *va, long n, vlong offset) { char buf[4*12+1]; Mousestate m; uchar *p; int b; p = va; switch((long)c->qid.path){ case Qdir: return devdirread(c, va, n, mousedir, NMOUSE, devgen); case Qcursor: if(offset != 0) return 0; if(n < 2*4+2*2*16) error(Eshort); n = 2*4+2*2*16; lock(&cursor.lk); BPLONG(p+0, cursor.offset.x); BPLONG(p+4, cursor.offset.y); memmove(p+8, cursor.clr, 2*16); memmove(p+40, cursor.set, 2*16); unlock(&cursor.lk); return n; case Qmouse: while(mousechanged(0) == 0) sleep(&mouse.r, mousechanged, 0); lock(&mouse.lk); if(mouse.ri != mouse.wi) m = mouse.queue[mouse.ri++ % nelem(mouse.queue)]; else m = mouse.state; unlock(&mouse.lk); b = buttonmap[m.buttons&7]; /* put buttons 4 and 5 back in */ b |= m.buttons & (3<<3); if (scrollswap) { if (b == 8) b = 16; else if (b == 16) b = 8; } sprint(buf, "m%11d %11d %11d %11lud ", m.xy.x, m.xy.y, b, m.msec); mouse.lastcounter = m.counter; if(n > 1+4*12) n = 1+4*12; memmove(va, buf, n); return n; } return 0; } static void setbuttonmap(char* map) { int i, x, one, two, three; one = two = three = 0; for(i = 0; i < 3; i++){ if(map[i] == 0) error(Ebadarg); if(map[i] == '1'){ if(one) error(Ebadarg); one = 1<<i; } else if(map[i] == '2'){ if(two) error(Ebadarg); two = 1<<i; } else if(map[i] == '3'){ if(three) error(Ebadarg); three = 1<<i; } else error(Ebadarg); } if(map[i]) error(Ebadarg); memset(buttonmap, 0, 8); for(i = 0; i < 8; i++){ x = 0; if(i & 1) x |= one; if(i & 2) x |= two; if(i & 4) x |= three; buttonmap[x] = i; } } long mousewrite(Chan *c, void *va, long n, vlong offset) { char *p; Point pt; char buf[64]; Cmdbuf *cb; Cmdtab *ct; USED(offset); p = va; switch((long)c->qid.path){ case Qdir: error(Eisdir); case Qcursor: if(n < 2*4+2*2*16){ cursor = arrow; setcursor(); }else{ n = 2*4+2*2*16; lock(&cursor.lk); cursor.offset.x = BGLONG(p+0); cursor.offset.y = BGLONG(p+4); memmove(cursor.clr, p+8, 2*16); memmove(cursor.set, p+40, 2*16); unlock(&cursor.lk); setcursor(); } return n; case Qmouse: if(n > sizeof buf-1) n = sizeof buf -1; memmove(buf, va, n); buf[n] = 0; p = 0; pt.x = strtoul(buf+1, &p, 0); if(p == 0) error(Eshort); pt.y = strtoul(p, 0, 0); if(ptinrect(pt, gscreen->r)) mouseset(pt); return n; case Qmousectl: cb = parsecmd(va,n); if(waserror()){ free(cb); nexterror(); } ct = lookupcmd(cb, mousectlmsg, nelem(mousectlmsg)); switch(ct->index){ case CMswap: if(mouseswap) setbuttonmap("123"); else setbuttonmap("321"); mouseswap ^= 1; break; case CMscrollswap: scrollswap ^= 1; break; case CMbuttonmap: if(cb->nf==1) setbuttonmap("123"); else setbuttonmap(cb->f[1]); break; } free(cb); poperror(); return n; } error(Egreg); return -1; } int mousechanged(void *a) { USED(a); return mouse.lastcounter != mouse.state.counter; } void absmousetrack(int x, int y, int b, int msec) { int lastb; if(gscreen==nil) return; if(x < gscreen->clipr.min.x) x = gscreen->clipr.min.x; if(x >= gscreen->clipr.max.x) x = gscreen->clipr.max.x-1; if(y < gscreen->clipr.min.y) y = gscreen->clipr.min.y; if(y >= gscreen->clipr.max.y) y = gscreen->clipr.max.y-1; lock(&mouse.lk); mouse.state.xy = Pt(x, y); lastb = mouse.state.buttons; mouse.state.buttons = b; mouse.state.msec = msec; mouse.state.counter++; /* * if the queue fills, don't queue any more events until a * reader polls the mouse. */ if(b != lastb && (mouse.wi-mouse.ri) < nelem(mouse.queue)) mouse.queue[mouse.wi++ % nelem(mouse.queue)] = mouse.state; unlock(&mouse.lk); wakeup(&mouse.r); } Dev mousedevtab = { 'm', "mouse", devreset, mouseinit, devshutdown, mouseattach, mousewalk, mousestat, mouseopen, devcreate, mouseclose, mouseread, devbread, mousewrite, devbwrite, devremove, devwstat, };