code: drawterm

ref: 0e9b2f46e70a3c775eb541a754d4402c1e454221
dir: /gui-cocoa/screen.m/

View raw version
#define Rect RectC
#import <Cocoa/Cocoa.h>
#include <OpenGL/GL.h>
#undef Rect

#undef nil
#define Point Point9
#include "u.h"
#include "lib.h"
#include "kern/dat.h"
#include "kern/fns.h"
#include "error.h"
#include "user.h"
#include <draw.h>
#include <memdraw.h>
#include "screen.h"
#include "keyboard.h"

Memimage *gscreen;

static NSOpenGLView *myview;
static NSSize winsize;
static NSCursor *currentCursor;

static GLuint tex;

void
guimain(void)
{
	static const char *args[] = {"drawterm", NULL};

	NSApplicationMain(1, args);
}

void
screeninit(void)
{
	memimageinit();
	screensize(Rect(0, 0, winsize.width, winsize.height), ABGR32);
	gscreen->clipr = Rect(0, 0, winsize.width, winsize.height);
	terminit();
}

void
screensize(Rectangle r, ulong chan)
{
	Memimage *i;

	if((i = allocmemimage(r, chan)) == nil)
		return;
	if(gscreen != nil)
		freememimage(gscreen);
	gscreen = i;
	gscreen->clipr = ZR;
}

Memdata*
attachscreen(Rectangle *r, ulong *chan, int *depth, int *width, int *softscreen)
{
	*r = gscreen->clipr;
	*chan = gscreen->chan;
	*depth = gscreen->depth;
	*width = gscreen->width;
	*softscreen = 1;

	gscreen->data->ref++;
	return gscreen->data;
}

char *
clipread(void)
{
	NSPasteboard *pb = [NSPasteboard generalPasteboard];
	NSArray *classes = [NSArray arrayWithObjects:[NSString class], nil];
	NSDictionary *options = [NSDictionary dictionary];
	NSArray *it = [pb readObjectsForClasses:classes options:options];
	if(it != nil && [it count] > 0)
		return strdup([it[0] UTF8String]);
	return nil;
}

int
clipwrite(char *buf)
{
	NSString *s = [[NSString alloc] initWithUTF8String:buf];
	NSPasteboard *pb = [NSPasteboard generalPasteboard];
	[pb clearContents];
	[pb writeObjects:@[s]];
	return strlen(buf);
}

void
flushmemscreen(Rectangle r)
{
	uchar *buf;
	ulong sz;

	if(rectclip(&r, gscreen->clipr) == 0)
		return;
	sz = Dx(r) * Dy(r) * 4;
	buf = malloc(sz);
	unloadmemimage(gscreen, r, buf, sz);
	dispatch_async(dispatch_get_main_queue(), ^(void){
		[[myview openGLContext] makeCurrentContext];
		glBindTexture(GL_TEXTURE_2D, tex);
		glTexSubImage2D(GL_TEXTURE_2D, 0, r.min.x, r.min.y, Dx(r), Dy(r), GL_RGBA, GL_UNSIGNED_BYTE, buf);
		free(buf);
		[NSOpenGLContext clearCurrentContext];
		[myview setNeedsDisplay:YES];
	});
}

void
getcolor(ulong a, ulong *b, ulong *c, ulong *d)
{
}

void
setcolor(ulong a, ulong b, ulong c, ulong d)
{
}

void
setcursor(void)
{
	static unsigned char data[64];
	unsigned char *planes[2] = {&data[0], &data[32]};
	int i;

	lock(&cursor.lk);
	for(i = 0; i < 32; i++){
		data[i] = ~cursor.set[i] & cursor.clr[i];
		data[i+32] = cursor.set[i] | cursor.clr[i];
	}
	NSBitmapImageRep *rep = [[NSBitmapImageRep alloc]
		initWithBitmapDataPlanes:planes
		pixelsWide:16
		pixelsHigh:16
		bitsPerSample:1
		samplesPerPixel:2
		hasAlpha:YES
		isPlanar:YES
		colorSpaceName:NSDeviceWhiteColorSpace
		bitmapFormat:0
		bytesPerRow:2
		bitsPerPixel:0];
	NSImage *img = [[NSImage alloc] initWithSize:NSMakeSize(16, 16)];
	[img addRepresentation:rep];
	currentCursor = [[NSCursor alloc] initWithImage:img hotSpot:NSMakePoint(-cursor.offset.x, -cursor.offset.y)];
	unlock(&cursor.lk);

	dispatch_async(dispatch_get_main_queue(), ^(void){
		[[myview window] invalidateCursorRectsForView:myview];
	});
}

void
mouseset(Point p)
{
	dispatch_async(dispatch_get_main_queue(), ^(void){
		NSRect r;

		r.origin.x = p.x;
		r.origin.y = p.y;
		r.size.width = 1;
		r.size.height = 1;
		r = [myview.window convertRectToScreen:r];
		CGWarpMouseCursorPosition(r.origin);
	});
}

@interface AppDelegate : NSObject <NSApplicationDelegate>
@end

@interface AppDelegate ()
@property (assign) IBOutlet NSWindow *window;
@property (assign) IBOutlet NSOpenGLView *view;
@end

@implementation AppDelegate

void
mainproc(void *aux)
{
	cpubody();
}

- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
	setcursor();
	[_window setRestorable:NO];
	[_window setAcceptsMouseMovedEvents:TRUE];
	myview = _view;
	winsize = _view.frame.size;
	kproc("mainproc", mainproc, 0);
}


- (void)applicationWillTerminate:(NSNotification *)aNotification {
}

- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication {
	return YES;
}

@end

@interface DrawtermView : NSOpenGLView
- (void) drawRect:(NSRect)rect;
- (void) keyDown:(NSEvent*)event;
- (void) flagsChanged:(NSEvent*)event;
- (void) keyUp:(NSEvent*)event;
- (void) mouseDown:(NSEvent*)event;
- (void) mouseDragged:(NSEvent*)event;
- (void) mouseUp:(NSEvent*)event;
- (void) mouseMoved:(NSEvent*)event;
- (void) rightMouseDown:(NSEvent*)event;
- (void) rightMouseDragged:(NSEvent*)event;
- (void) rightMouseUp:(NSEvent*)event;
- (void) otherMouseDown:(NSEvent*)event;
- (void) otherMouseDragged:(NSEvent*)event;
- (void) otherMouseUp:(NSEvent*)event;
- (void) scrollWheel:(NSEvent*)event;                                                                                                                                                                                                                                                                                                                                                                                                   
- (BOOL) acceptsFirstResponder;
- (void) reshape;
- (BOOL) acceptsMouseMovedEvents;
- (void) prepareOpenGL;
- (void) resetCursorRects;
@end

@implementation DrawtermView

- (void) prepareOpenGL {
	glGenTextures(1, &tex);
	glBindTexture(GL_TEXTURE_2D, tex);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
	glEnable(GL_TEXTURE_2D);
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, self.frame.size.width, self.frame.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glOrtho(0, 1, 1, 0, -1, 1);
	glMatrixMode(GL_MODELVIEW);
}

- (void) drawRect:(NSRect)rect
{
	glBindTexture(GL_TEXTURE_2D, tex);
	glClearColor(0, 0, 0, 0);
	glClear(GL_COLOR_BUFFER_BIT);
	glColor4f(1.0, 1.0, 1.0, 1.0);
	glBegin(GL_TRIANGLES);
	glTexCoord2f(0.0, 0.0); glVertex2f(0.0, 0.0);
	glTexCoord2f(1.0, 0.0); glVertex2f(1.0, 0.0);
	glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 1.0);
	glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 1.0);
	glTexCoord2f(1.0, 0.0); glVertex2f(1.0, 0.0);
	glTexCoord2f(1.0, 1.0); glVertex2f(1.0, 1.0);
	glEnd();
	glFlush();
}

static int
evkey(NSEvent *event)
{
	NSString *s = [event charactersIgnoringModifiers];
	int v = [s characterAtIndex:0];
	switch(v){
	case '\r': return '\n';
	case '\b': return 127;
	case 127: return '\b';
	case NSUpArrowFunctionKey: return Kup;
	case NSDownArrowFunctionKey: return Kdown;
	case NSLeftArrowFunctionKey: return Kleft;
	case NSRightArrowFunctionKey: return Kright;
	case NSF1FunctionKey: return KF|1;
	case NSF2FunctionKey: return KF|2;
	case NSF3FunctionKey: return KF|3;
	case NSF4FunctionKey: return KF|4;
	case NSF5FunctionKey: return KF|5;
	case NSF6FunctionKey: return KF|6;
	case NSF7FunctionKey: return KF|7;
	case NSF8FunctionKey: return KF|8;
	case NSF9FunctionKey: return KF|9;
	case NSF10FunctionKey: return KF|10;
	case NSF11FunctionKey: return KF|11;
	case NSF12FunctionKey: return KF|12;
	case NSF13FunctionKey: return 0;
	case NSF14FunctionKey: return 0;
	case NSF15FunctionKey: return 0;
	case NSF16FunctionKey: return 0;
	case NSF17FunctionKey: return 0;
	case NSF18FunctionKey: return 0;
	case NSF19FunctionKey: return 0;
	case NSF20FunctionKey: return 0;
	case NSF21FunctionKey: return 0;
	case NSF22FunctionKey: return 0;
	case NSF23FunctionKey: return 0;
	case NSF24FunctionKey: return 0;
	case NSF25FunctionKey: return 0;
	case NSF26FunctionKey: return 0;
	case NSF27FunctionKey: return 0;
	case NSF28FunctionKey: return 0;
	case NSF29FunctionKey: return 0;
	case NSF30FunctionKey: return 0;
	case NSF31FunctionKey: return 0;
	case NSF32FunctionKey: return 0;
	case NSF33FunctionKey: return 0;
	case NSF34FunctionKey: return 0;
	case NSF35FunctionKey: return 0;
	case NSInsertFunctionKey: return Kins;
	case NSDeleteFunctionKey: return Kdel;
	case NSHomeFunctionKey: return Khome;
	case NSBeginFunctionKey: return 0;
	case NSEndFunctionKey: return Kend;
	case NSPageUpFunctionKey: return Kpgup;
	case NSPageDownFunctionKey: return Kpgdown;
	case NSPrintScreenFunctionKey: return 0;
	case NSScrollLockFunctionKey: return Kscroll;
	case NSPauseFunctionKey: return 0;
	case NSSysReqFunctionKey: return 0;
	case NSBreakFunctionKey: return 0;
	case NSResetFunctionKey: return 0;
	case NSStopFunctionKey: return 0;
	case NSMenuFunctionKey: return 0;
	case NSUserFunctionKey: return 0;
	case NSSystemFunctionKey: return 0;
	case NSPrintFunctionKey: return 0;
	case NSClearLineFunctionKey: return 0;
	case NSClearDisplayFunctionKey: return 0;
	case NSInsertLineFunctionKey: return 0;
	case NSDeleteLineFunctionKey: return 0;
	case NSInsertCharFunctionKey: return 0;
	case NSDeleteCharFunctionKey: return 0;
	case NSPrevFunctionKey: return 0;
	case NSNextFunctionKey: return 0;
	case NSSelectFunctionKey: return 0;
	case NSExecuteFunctionKey: return 0;
	case NSUndoFunctionKey: return 0;
	case NSRedoFunctionKey: return 0;
	case NSFindFunctionKey: return 0;
	case NSHelpFunctionKey: return 0;
	case NSModeSwitchFunctionKey: return 0;
	default: return v;
	}
}

- (void)keyDown:(NSEvent*)event {
	int m;

	m = evkey(event);
	if((event.modifierFlags & NSEventModifierFlagControl) != 0)
		m &= 0x9f;
	if(m != 0)
		kbdkey(m, 1);
}

- (void)keyUp:(NSEvent*)event {
	int m;

	m = evkey(event);
	if((event.modifierFlags & NSEventModifierFlagControl) != 0)
		m &= 0x9f;
	if(m != 0)
		kbdkey(m, 0);
}

- (void)sendmouse:(NSUInteger)b
{
	NSPoint p;
	Point q;

	p = [self.window mouseLocationOutsideOfEventStream];
	q.x = p.x;
	q.y = p.y;
	if(!ptinrect(q, gscreen->clipr)) return;
	absmousetrack(p.x, self.frame.size.height - p.y, b, ticks());
}

- (void)flagsChanged:(NSEvent*)event {
	static NSEventModifierFlags omod;
	NSEventModifierFlags m;
	NSUInteger b;

	m = [event modifierFlags];
	b = [NSEvent pressedMouseButtons];
	b = b & ~6 | b << 1 & 4 | b >> 1 & 2;
	if(b){
		if(m & ~omod & NSEventModifierFlagControl)
			b |= 1;
		if(m & ~omod & NSEventModifierFlagOption)
			b |= 2;
		if(m & ~omod & NSEventModifierFlagCommand)
			b |= 4;
		[self sendmouse:b];
	}else{
		if((m & ~omod & NSEventModifierFlagShift) != 0)
			kbdkey(Kshift, 1);
		if((m & ~omod & NSEventModifierFlagControl) != 0)
			kbdkey(Kctl, 1);
		if((m & ~omod & NSEventModifierFlagOption) != 0)
			kbdkey(Kalt, 1);
		if((m & ~omod & NSEventModifierFlagCapsLock) != 0)
			kbdkey(Kcaps, 1);
		if((~m & omod & NSEventModifierFlagShift) != 0)
			kbdkey(Kshift, 0);
		if((~m & omod & NSEventModifierFlagControl) != 0)
			kbdkey(Kctl, 0);
		if((~m & omod & NSEventModifierFlagOption) != 0)
			kbdkey(Kalt, 0);
		if((m & ~omod & NSEventModifierFlagCapsLock) != 0)
			kbdkey(Kcaps, 0);
	}
	omod = m;
}

- (void)mouseevent:(NSEvent*)event
{
	NSUInteger b;
	NSEventModifierFlags m;

	b = [NSEvent pressedMouseButtons];
	b = b & ~6 | b << 1 & 4 | b >> 1 & 2;
	if(b==1){
		m = [event modifierFlags];
		if(m & NSEventModifierFlagOption)
			b=2;
		else if(m & NSEventModifierFlagCommand)
			b=4;
		else if(m & NSEventModifierFlagControl)
			b=8;
	}else if(b==4){
		m = [event modifierFlags];
		if(m & NSEventModifierFlagCommand)
			b=8;
	}
	[self sendmouse:b];
}

- (void) mouseDown:(NSEvent*)event { [self mouseevent:event]; }
- (void) mouseDragged:(NSEvent*)event { [self mouseevent:event]; }
- (void) mouseUp:(NSEvent*)event { [self mouseevent:event]; }
- (void) mouseMoved:(NSEvent*)event { [self mouseevent:event]; }
- (void) rightMouseDown:(NSEvent*)event { [self mouseevent:event]; }
- (void) rightMouseDragged:(NSEvent*)event { [self mouseevent:event]; }
- (void) rightMouseUp:(NSEvent*)event { [self mouseevent:event]; }
- (void) otherMouseDown:(NSEvent*)event { [self mouseevent:event]; }
- (void) otherMouseDragged:(NSEvent*)event { [self mouseevent:event]; }
- (void) otherMouseUp:(NSEvent*)event { [self mouseevent:event]; }

- (void) scrollWheel:(NSEvent*)event {
	mousetrack(0, 0, [event deltaY]>0 ? 8 : 16, ticks());
}

- (BOOL) acceptsFirstResponder {
	return TRUE;
}

- (void) reshape {
	winsize = self.frame.size;
	NSOpenGLContext *ctxt = [NSOpenGLContext currentContext];
	[[myview openGLContext] makeCurrentContext];
	glBindTexture(GL_TEXTURE_2D, tex);
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, self.frame.size.width, self.frame.size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
	if(ctxt == nil)
		[NSOpenGLContext clearCurrentContext];
	else
		[ctxt makeCurrentContext];
	if(gscreen != nil){
		screenresize(Rect(0, 0, winsize.width, winsize.height));
		flushmemscreen(gscreen->clipr);
	}
}

- (BOOL) acceptsMouseMovedEvents {
	return TRUE;
}

- (void)resetCursorRects {
	[super resetCursorRects];
	[self addCursorRect:self.bounds cursor:currentCursor];
}
@end