ref: c07ad86666257eb54db8723b330d289b13036d44
dir: /os/pc/cgamemscr.c/
#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "../port/error.h" #include <draw.h> #include <memdraw.h> #include <memlayer.h> enum { Width = 160, Height = 25, Attr = 7, /* white on black */ }; #define CGASCREENBASE ((uchar*)KADDR(0xB8000)) static int cgapos; static int screeninitdone; static Lock cgascreenlock; void (*vgascreenputc)(char*); static uchar cgaregr(int index) { outb(0x3D4, index); return inb(0x3D4+1) & 0xFF; } static void cgaregw(int index, int data) { outb(0x3D4, index); outb(0x3D4+1, data); } static void movecursor(void) { cgaregw(0x0E, (cgapos/2>>8) & 0xFF); cgaregw(0x0F, cgapos/2 & 0xFF); CGASCREENBASE[cgapos+1] = Attr; } static void cgascreenputc(int c) { int i; if(c == '\n'){ cgapos = cgapos/Width; cgapos = (cgapos+1)*Width; } else if(c == '\t'){ i = 8 - ((cgapos/2)&7); while(i-->0) cgascreenputc(' '); } else if(c == '\b'){ if(cgapos >= 2) cgapos -= 2; cgascreenputc(' '); cgapos -= 2; } else{ CGASCREENBASE[cgapos++] = c; CGASCREENBASE[cgapos++] = Attr; } if(cgapos >= Width*Height){ memmove(CGASCREENBASE, &CGASCREENBASE[Width], Width*(Height-1)); memset(&CGASCREENBASE[Width*(Height-1)], 0, Width); cgapos = Width*(Height-1); } movecursor(); } void screeninit(void) { memimageinit(); cgapos = cgaregr(0x0E)<<8; cgapos |= cgaregr(0x0F); cgapos *= 2; screeninitdone = 1; } void cgascreenputs(char* s, int n) { int i; Rune r; char buf[4]; if(!islo()){ if(!canlock(&cgascreenlock)) return; } else lock(&cgascreenlock); if(vgascreenputc == nil){ while(n-- > 0) cgascreenputc(*s++); unlock(&cgascreenlock); return; } while(n > 0) { i = chartorune(&r, s); if(i == 0){ s++; --n; continue; } memmove(buf, s, i); buf[i] = 0; n -= i; s += i; vgascreenputc(buf); } unlock(&cgascreenlock); } void cursorenable(void) { } void cursordisable(void) { } typedef struct Drawcursor Drawcursor; void cursorupdate(Rectangle r) { USED(r); } void drawcursor(Drawcursor *c) { USED(c); } uchar* attachscreen(Rectangle *r, ulong *chan, int* d, int *width, int *softscreen) { static Rectangle screenr = {0, 0, 0, 0}; static uchar *bdata; if (bdata == nil) if ((bdata = malloc(1)) == nil) return nil; *r = screenr; *chan = RGB24; *d = chantodepth(RGB24); *width = 0; *softscreen = 0; return bdata; } void flushmemscreen(Rectangle r) { USED(r); } void blankscreen(int i) { USED(i); } void getcolor(ulong p, ulong *pr, ulong *pg, ulong *pb) { USED(p); USED(pr); USED(pg); USED(pb); } int setcolor(ulong p, ulong r, ulong g, ulong b) { USED(p); USED(r); USED(g); USED(b); return ~0; } void (*screenputs)(char*, int) = cgascreenputs;