ref: c0cbe87b357a4464a7d10ab8f38a65c77ea3b629
dir: /os/port/tod.c/
#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "../port/error.h" /* compute nanosecond epoch time from the fastest ticking clock * on the system. converting the time to nanoseconds requires * the following formula * * t = (((1000000000<<31)/f)*ticks)>>31 * * where * * 'f' is the clock frequency * 'ticks' are clock ticks * * to avoid too much calculation in todget(), we calculate * * mult = (1000000000<<32)/f * * each time f is set. f is normally set by a user level * program writing to /dev/fastclock. mul64fract will then * take that fractional multiplier and a 64 bit integer and * return the resulting integer product. * * We assume that the cpu's of a multiprocessor are synchronized. * This assumption needs to be questioned with each new architecture. */ /* frequency of the tod clock */ #define TODFREQ 1000000000ULL struct { int init; // true if initialized ulong cnt; Lock; uvlong multiplier; // t = off + (multiplier*ticks)>>31 uvlong divider; // ticks = (divider*(ticks-off))>>31 vlong hz; // frequency of fast clock vlong last; // last reading of fast clock vlong off; // offset from epoch to last vlong lasttime; // last return value from todget vlong delta; // add 'delta' each slow clock tick from sstart to send ulong sstart; // ... ulong send; // ... } tod; void todinit(void) { if(tod.init) return; ilock(&tod); tod.last = fastticks((uvlong*)&tod.hz); iunlock(&tod); todsetfreq(tod.hz); tod.init = 1; addclock0link(todfix, 100); } /* * calculate multiplier */ void todsetfreq(vlong f) { ilock(&tod); tod.hz = f; /* calculate multiplier for time conversion */ tod.multiplier = mk64fract(TODFREQ, f); tod.divider = mk64fract(f, TODFREQ); iunlock(&tod); } /* * Set the time of day struct */ void todset(vlong t, vlong delta, int n) { if(!tod.init) todinit(); ilock(&tod); if(t >= 0){ tod.off = t; tod.last = fastticks(nil); tod.lasttime = 0; tod.delta = 0; tod.sstart = tod.send; } else { if(n <= 0) n = 1; n *= HZ; if(delta < 0 && n > -delta) n = -delta; if(delta > 0 && n > delta) n = delta; delta = delta/n; tod.sstart = MACHP(0)->ticks; tod.send = tod.sstart + n; tod.delta = delta; } iunlock(&tod); } /* * get time of day */ vlong todget(vlong *ticksp) { uvlong x; vlong ticks, diff; ulong t; if(!tod.init) todinit(); // we don't want time to pass twixt the measuring of fastticks // and grabbing tod.last. Also none of the vlongs are atomic so // we have to look at them inside the lock. ilock(&tod); tod.cnt++; ticks = fastticks(nil); // add in correction if(tod.sstart != tod.send){ t = MACHP(0)->ticks; if(t >= tod.send) t = tod.send; tod.off = tod.off + tod.delta*(t - tod.sstart); tod.sstart = t; } // convert to epoch diff = ticks - tod.last; if(diff < 0) diff = 0; mul64fract(&x, diff, tod.multiplier); x += tod.off; // time can't go backwards if(x < tod.lasttime) x = tod.lasttime; else tod.lasttime = x; iunlock(&tod); if(ticksp != nil) *ticksp = ticks; return x; } /* * convert time of day to ticks */ uvlong tod2fastticks(vlong ns) { uvlong x; ilock(&tod); mul64fract(&x, ns-tod.off, tod.divider); x += tod.last; iunlock(&tod); return x; } /* * called regularly to avoid calculation overflows */ void todfix(void) { vlong ticks, diff; uvlong x; ticks = fastticks(nil); diff = ticks - tod.last; if(diff > tod.hz){ ilock(&tod); // convert to epoch mul64fract(&x, diff, tod.multiplier); if(x > 30000000000ULL) print("todfix %llud\n", x); x += tod.off; // protect against overflows tod.last = ticks; tod.off = x; iunlock(&tod); } } long tseconds(void) { vlong x; int i; x = todget(nil); x = x/TODFREQ; i = x; return i; } // convert milliseconds to fast ticks // uvlong ms2fastticks(ulong ms) { if(!tod.init) todinit(); return (tod.hz*ms)/1000ULL; } /* * convert nanoseconds to fast ticks */ uvlong ns2fastticks(uvlong ns) { uvlong res; if(!tod.init) todinit(); mul64fract(&res, ns, tod.divider); return res; } /* * convert fast ticks to ns */ uvlong fastticks2ns(uvlong ticks) { uvlong res; if(!tod.init) todinit(); mul64fract(&res, ticks, tod.multiplier); return res; } /* * Make a 64 bit fixed point number that has a decimal point * to the left of the low order 32 bits. This is used with * mul64fract for converting twixt nanoseconds and fastticks. * * multiplier = (to<<32)/from */ uvlong mk64fract(uvlong to, uvlong from) { /* int shift; if(to == 0ULL) return 0ULL; shift = 0; while(shift < 32 && to < (1ULL<<(32+24))){ to <<= 8; shift += 8; } while(shift < 32 && to < (1ULL<<(32+31))){ to <<= 1; shift += 1; } return (to/from)<<(32-shift); */ return (to<<32)/from; }