ref: d990c25d5795b16c181e875bf2f55aa06c2f75f9
dir: /libtk/cpoly.c/
#include "lib9.h"
#include "draw.h"
#include "tk.h"
#include "canvs.h"
#define O(t, e) ((long)(&((t*)0)->e))
typedef struct TkCpoly TkCpoly;
struct TkCpoly
{
int width;
Image* stipple;
Image* pen;
TkCanvas* canv;
int smooth;
int steps;
int winding;
};
static
TkStab tkwinding[] =
{
"nonzero", ~0,
"odd", 1,
nil
};
/* Polygon Options (+ means implemented)
+fill
+smooth
+splinesteps
+stipple
+tags
+width
+outline
*/
static
TkOption polyopts[] =
{
"width", OPTnnfrac, O(TkCpoly, width), nil,
"stipple", OPTbmap, O(TkCpoly, stipple), nil,
"smooth", OPTstab, O(TkCpoly, smooth), tkbool,
"splinesteps", OPTdist, O(TkCpoly, steps), nil,
"winding", OPTstab, O(TkCpoly, winding), tkwinding,
nil
};
static
TkOption itemopts[] =
{
"tags", OPTctag, O(TkCitem, tags), nil,
"fill", OPTcolr, O(TkCitem, env), IAUX(TkCfill),
"outline", OPTcolr, O(TkCitem, env), IAUX(TkCforegnd),
nil
};
void
tkcvspolysize(TkCitem *i)
{
int w;
TkCpoly *p;
p = TKobj(TkCpoly, i);
w = TKF2I(p->width);
i->p.bb = bbnil;
tkpolybound(i->p.drawpt, i->p.npoint, &i->p.bb);
i->p.bb = insetrect(i->p.bb, -w);
}
char*
tkcvspolycreat(Tk* tk, char *arg, char **val)
{
char *e;
TkCpoly *p;
TkCitem *i;
TkCanvas *c;
TkOptab tko[3];
c = TKobj(TkCanvas, tk);
i = tkcnewitem(tk, TkCVpoly, sizeof(TkCitem)+sizeof(TkCpoly));
if(i == nil)
return TkNomem;
p = TKobj(TkCpoly, i);
p->width = TKI2F(1);
p->winding = ~0;
e = tkparsepts(tk->env->top, &i->p, &arg, 1);
if(e == nil && i->p.npoint < 3)
e = TkBadvl;
if(e != nil) {
tkcvsfreeitem(i);
return e;
}
tko[0].ptr = p;
tko[0].optab = polyopts;
tko[1].ptr = i;
tko[1].optab = itemopts;
tko[2].ptr = nil;
e = tkparse(tk->env->top, arg, tko, nil);
if(e != nil) {
tkcvsfreeitem(i);
return e;
}
p->canv = c;
e = tkcaddtag(tk, i, 1);
if(e != nil) {
tkcvsfreeitem(i);
return e;
}
tkcvspolysize(i);
tkmkpen(&p->pen, i->env, p->stipple);
e = tkvalue(val, "%d", i->id);
if(e != nil) {
tkcvsfreeitem(i);
return e;
}
tkcvsappend(c, i);
tkbbmax(&c->update, &i->p.bb);
tkcvssetdirty(tk);
return nil;
}
char*
tkcvspolycget(TkCitem *i, char *arg, char **val)
{
TkOptab tko[3];
TkCpoly *p = TKobj(TkCpoly, i);
tko[0].ptr = p;
tko[0].optab = polyopts;
tko[1].ptr = i;
tko[1].optab = itemopts;
tko[2].ptr = nil;
return tkgencget(tko, arg, val, i->env->top);
}
char*
tkcvspolyconf(Tk *tk, TkCitem *i, char *arg)
{
char *e;
TkOptab tko[3];
TkCpoly *p = TKobj(TkCpoly, i);
tko[0].ptr = p;
tko[0].optab = polyopts;
tko[1].ptr = i;
tko[1].optab = itemopts;
tko[2].ptr = nil;
e = tkparse(tk->env->top, arg, tko, nil);
tkcvspolysize(i);
tkmkpen(&p->pen, i->env, p->stipple);
return e;
}
void
tkcvspolyfree(TkCitem *i)
{
TkCpoly *p;
p = TKobj(TkCpoly, i);
if(p->stipple)
freeimage(p->stipple);
if(p->pen)
freeimage(p->pen);
}
void
tkcvspolydraw(Image *img, TkCitem *i, TkEnv *pe)
{
int w;
TkEnv *e;
TkCpoly *p;
Image *pen;
Point *pts;
USED(pe);
p = TKobj(TkCpoly, i);
e = i->env;
pen = p->pen;
if(pen == nil && (e->set & (1<<TkCfill)))
pen = tkgc(e, TkCfill);
pts = i->p.drawpt;
if(i->p.npoint > 0 && pen != nil) {
if (p->smooth == BoolT)
fillbezspline(img, pts, i->p.npoint+1, p->winding, pen, pts[0]);
else
fillpoly(img, pts, i->p.npoint+1, p->winding, pen, pts[0]);
}
w = TKF2I(p->width) - 1;
if(w >= 0 && (e->set & (1<<TkCforegnd))) {
pen = tkgc(i->env, TkCforegnd);
if (p->smooth == BoolT)
bezspline(img, pts, i->p.npoint+1, Enddisc, Enddisc, w, pen, pts[0]);
else
poly(img, pts, i->p.npoint+1, Enddisc, Enddisc, w, pen, pts[0]);
}
}
char*
tkcvspolycoord(TkCitem *i, char *arg, int x, int y)
{
char *e;
TkCpoints p;
if(arg == nil) {
tkxlatepts(i->p.parampt, i->p.npoint, x, y);
tkxlatepts(i->p.drawpt, i->p.npoint, TKF2I(x), TKF2I(y));
i->p.drawpt[i->p.npoint] = i->p.drawpt[0];
i->p.bb = rectaddpt(i->p.bb, Pt(TKF2I(x), TKF2I(y)));
}
else {
e = tkparsepts(i->env->top, &p, &arg, 1);
if(e != nil)
return e;
if(p.npoint < 2) {
tkfreepoint(&p);
return TkFewpt;
}
tkfreepoint(&i->p);
i->p = p;
tkcvspolysize(i);
}
return nil;
}
int
tkcvspolyhit(TkCitem *item, Point p)
{
Point *poly;
int r, np, fill, w;
TkCpoly *l;
TkEnv *e;
l = TKobj(TkCpoly, item);
w = TKF2I(l->width) + 2; /* include some slop */
e = item->env;
fill = e->set & (1<<TkCfill);
if (l->smooth == BoolT) {
/* this works but it's slow if used intensively... */
np = getbezsplinepts(item->p.drawpt, item->p.npoint + 1, &poly);
if (fill)
r = tkinsidepoly(poly, np, l->winding, p);
else
r = tklinehit(poly, np, w, p);
free(poly);
} else {
if (fill)
r = tkinsidepoly(item->p.drawpt, item->p.npoint, l->winding, p);
else
r = tklinehit(item->p.drawpt, item->p.npoint + 1, w, p);
}
return r;
}