code: 9ferno

ref: 05cddab34908fa12e5a3968db92fde752b1d3cfe
dir: /man/2/draw-pointer/

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.TH DRAW-POINTER 2
.SH NAME
Pointer \-
state of a pointer device such as a mouse
.SH SYNOPSIS
.EX
include	"draw.m";
draw := load Draw Draw->PATH;

Pointer: adt
{
    buttons:  int;
    xy:       Point;
};
.EE
.SH DESCRIPTION
.TP 10
.B buttons
Each button on the device corresponds to a bit in
.BR buttons ;
zero bits indicate released (or non-existent), and one bits indicate pressed.
The bits, from least to most significant positions,
represent the buttons from left to right.
.TP
.B xy
The pointer's screen coordinates.
.PP
.IR Mux (1)
uses the
.B cptr
member of the
.B Draw->Context
adt to pass pointer events through to applications.
.SH SEE ALSO
.IR devpointer (2),
.B mouse
in
.IR tk (2)