ref: 9ef92d3389d5724a3683842dfeef30068518e79f
dir: /tests/drawexample1.b/
# File: draw-example(2) implement Test; include "sys.m"; include "draw.m"; Test: module { init: fn(ctxt: ref Draw->Context, argv: list of string); }; init(nil: ref Draw->Context, nil: list of string) { sys := load Sys Sys->PATH; draw := load Draw Draw->PATH; Display, Font, Rect, Point, Image, Screen: import draw; display := draw->Display.allocate(nil); disp := display.image; red := display.color(Draw->Red); blue := display.color(Draw->Blue); white := display.color(Draw->White); yellow := display.color(Draw->Yellow); # red.r.max.x = 640; # red.r.max.y = 480; # red.clipr.min.x = 0; # red.clipr.min.y = 0; # red.clipr.max.x = 600; # red.clipr.max.y = 400; sys->print("red.clipr.min.x %d\n", red.clipr.min.x); disp.draw(disp.r, red, red, disp.r.min); sys->sleep(5000); # texture := display.newimage(((0,0),(2,3)), # disp.chans, 1, Draw->Black); # texture.clipr = ((-10000,-10000),(10000,10000)); # texture.draw(((0,0),(1,3)), white, nil, (0,0)); # texture.draw(((0,0),(2,1)), white, nil, (0,0)); # disp.draw(((100,100),(200,300)), texture, texture, (0,0)); # sys->sleep(5000); # # stipple := display.newimage(((0,0),(2,2)), # disp.chans, 1, Draw->Transparent); # stipple.draw(((0,0),(1,1)), display.opaque, nil, (0,0)); # disp.draw(((100,100),(300,250)), white, stipple, (0,0)); # sys->sleep(5000); # # font := Font.open(display, "*default*"); # disp.text((100,310), texture, (0,0), font, "Hello World"); # sys->sleep(5000); # # delight := display.open("/icons/delight.bit"); # piccenter := delight.r.min.add(delight.r.max).div(2); # disp.fillellipse((250,250), 150, 50, delight, piccenter); # disp.ellipse((250,250), 150, 50, 3, yellow, (0,0)); # sys->sleep(5000); # # dx : con 15; # dy : con 3; # brush := display.newimage(((0,0),(2*dx+1,2*dy+1)), disp.chans, # 0, Draw->Black); # brush.fillellipse((dx,dy), dx, dy, display.white, (0,0)); # for(x:=delight.r.min.x; x<delight.r.max.x; x++){ # y := (x-piccenter.x)*(x-piccenter.x)/80; # y += 2*dy+1; # xx := x+(250-piccenter.x)-dx; # yy := y+(250-piccenter.y)-dy; # disp.gendraw(((xx,yy),(xx+2*dx+1,yy+2*dy+1)), # delight, (x-dx, y-dy), brush, (0,0)); # } }