code: 9ferno

ref: c88203b29aa39982ea701c083bb0d6bb2ea0483b
dir: /man/10/0intro/

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.TH INTRO 10
.SH NAME
intro \- introduction to hosted and native implementation
.SH DESCRIPTION
Inferno provides a collection of compiler suites, libraries and two closely-related
kernels to span a range of host and native platforms.
Section 10 of this manual is divided into subsections numbered
in the same way as the main manual: 10.1 for commands, 10.2
for library and kernel routines, and 10.6 for file formats.
.PP
Section 10.1 describes the various compiler and utility commands
provided to support compilation and cross-compilation of native
kernels.
These are derived from similarly named programs of the system Plan 9 from Bell Labs,
converted to ANSI C to
provide a consistent, portable environment for cross-compiling
any native kernel on any host platform.
.PP
Section 10.2 describes the functions publicly available to the authors of
kernel code, particularly device drivers (real and virtual).
This section will eventually be much expanded, but this makes a start.
See the description of the conventional header files below.
.PP
Section 10.6 describes include the native object file formats,
the Inferno (Plan 9) object library (archive) format,
and system configuration files.
.PP
Section 10.8 describes bootstrap programs and procedures for
native Inferno systems.
.SS Native kernel declarations
The
.SM SYNOPSIS
subsections in section 10.2 do not show the header files needed for
the standard kernel declarations.
The primary combinations summarised below:
.IP
.RS
.ta \w'\fL#include 'u
.nf
.B
#include	"u.h"
.B
#include	"../port/lib.h"
.B
#include	"mem.h"
.B
#include	"dat.h"
.B
#include	"fns.h"
.B
#include	"../port/error.h"
.PP
.I "furthermore, added in IP code:"
.br
.B
#include "../ip/ip.h"
.PP
.I "furthermore, in hardware device drivers:"
.br
.B
#include "io.h"
.br
.B
#include "ureg.h"
.PP
.I "furthermore, in network interfaces or ether drivers:"
.B
#include "../port/netif.h"
.fi
.RE
.PP
There might also be specific include files needed by
drivers on particular platforms or to use specialised kernel interfaces.
The easiest method is to check the source of likely-looking drivers nearby.